Human Centered Design – HW – Miguel Hidalgo

Mind map

Design questions

Eating alone in some social scenarios makes the meal boring, limiting and in certain cases sad. I wonder is there is a way to match people with similar interests at the time for dinner or lunch to spare them from spending a meal alone


HMWs How might we

  • How might we match strangers with similar interest for a meal to spare them from a lonely meal
  • How might we identify and match peoples varied interest
  • How might we ensure that no one is matched to someone who would make the meal worse
  •  How might we single out creeps and perverts from trying to make this meal uncomfortable
  • How might we find people interested on not eating alone
  • How might we understand when people want to eat alone and when would they prefer company
  •  How might we sync different people’s schedules to have them meet together
  •  How might we make restaurants participate in this activity
  • How might we make restaurants benefit from merge single customers into communal tables
  • How might we know if two different people will have chemistry
  • How might we rate the experiences that happen from people sharing a meal
  • How might we help people split a bill in two.
  • How might we help people break the ice when they are paired with a stranger
  • How might we earn people’s trust since we are paring them with someone they don’t know
  • How might we simplify the system into an app or site that informs them of their next shared meal
  • How might we identify opportunities to match people together in scenarios that could involve more than 3 or 4 people.
  • How might we help others meet new people in cities or places where they are new or no nobody.
  • How might we incentive new users to continue participating

Challenge & Goals


  • Earning people’s trust
  • People using this to use it for dates and not for a inoffensive meal
  • Keeping creeps from using the system
  • Avoiding the awkward moment of paying the bill
  • Matching people’s true interest
  • Matching people’s schedules
  • Having people agree on a place to eat


  • Having people enjoy a meal in company
  • Having people share the cost of meals that otherwise would be more expensive
  • Have people meet other people with similar interest or goals
  • Have people meet for the sake of meeting new people
  • Make a dinner/lunch more enjoyable in company than individually
  • Make people try new places and foods
  • Make people less anxious about being alone in new cities or when traveling
  • Make big communal tables a more common thing
  • Not to have people only eat with one other person, but instead encourage them to meet with other 2 or 3 people.

Design Statement

I am exploring the challenges of scheduling strangers together based on interests because I want to find out how can we pair them for meals in order to spare them from having a dinner or lunch alone.

I will be approaching this project from the lens of User Interface Design.

Design Homework 1 – Mastery Project

From the book  Invisible Cities, the phrase below caught my attention

You leave Tamara without having discovered it

This resonated with me, as I do not want to leave New York without discovering it.

Based on this resonance, I developed my mind map, below is the mind map I developed:

Based on my Mind Map, I decided to develop an already existing art to signify my Domain map which is below to represent my experience in New York.

The original work I decided to develop is below:




The development based on the Mind Map and Domain Map is below:




This art symbolizes the experiences I will receive from New York while living here.

[Design] Day 2 Mastery Project


Precedent: Monument Valley




In order to commit something to memory, humans use repetition. Memories are storied across thousands of synapses and neurons, but even so, memories are always evolving and changing — degrading. Memory is unreliable.

Stories of the past often change when different people retell it, because people remember the same event differently.

I decided to build a structure that repeated itself over and over to reinforce itself. At the same time, it becomes harder to see clearly. The mist shows that the structure is not permanent and can easily be erased.


Day 3: Face.of.our.Dreams


Italo Calvino’s Invisible Cities refers to Zobeide, a city of desire where strangers have travelled far and wide to build a labyrinth, serpentine terrain.

They arrive to build their own maze in pursuit of a phantom – a naked women that they have seen running in their dreams. While they have all seen the same phantom, each have dreamt their own path to finally trap her where they have intimated her loss.

Over time, the pursuit of this phantom is forgotten. Newcomers find it an ugly city, unable to conceive why it was built.


Day 1: Website Inspirations

Mind Map