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M train zombie prototype

This is the wearable devices designed for New Yorker to survive from the zombie. It could be charged by body movement and it has a weapon in it to attack zombie. There are several functions such as view the safe map on the screen....

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M train wallet prototype

This is the wallet prototype I made for Yue Wang. She has up to 10 cards in her wallet, so it is difficult for her to find a specific card. I design many card holders in her wallet and distinguished by different color. Some...

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M train text adventure

This is Candice's text adventure game design. The topic is to raise a chick and you can decorate your little chick. You can feed it, choose hat and clothes for it and switch between day and night. Candice's text advanture...

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7-Design Wallet Prototype

In this exercise, we interviewed our partners about what they want in a wallet, then quickly designed and prototyped wallets to meet these needs. I worked with Karen, who wanted a wallet that was secure, easy to carry, and compact. I really love my wallet,...

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7-Design Week Recap

The beginning of this week was focused on prototyping. The goal of an early prototype is efficiency. It needs to make a concept or a product understandable, without adding superfluous details. On Tuesday we talked about design as research, and each group presented on a different...

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