Minhal Rana Train 6 – Final Project proposal
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Continue ReadingDesign Statement I am exploring to collect and organize influential designers and artists because I want to create a platform for students to study design history and get inspiration. In order to achieve this goal, I will be approaching from the lens of data visualization and interaction design. Research Data visualization...
Continue ReadingIntroduction I designed text adventures that reflected a brief summary of world war II. I referenced from Dave Berry's book, a sort of history of the United States. Although Dave's languages were humorous, yet this text-adventure was still very depressed and educational. My main purpose of this project...
Continue ReadingI am studying the similarities between Jazz and coding to show how close they are in the sense that they both rely heavily upon constant iteration within a set framework to become mature expressions of creativity. Oskar Fischinger, Walter Ruttman, Jeff Minter, and Mary Ellen Bute...
Continue ReadingI had previously made a text adventure using Unity, but making one with processing was far more enlightening. Creating this game required a clear line of logic, and a more than basic grasp of arrays. I dove right into writing the code, and thought it...
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Continue Readinghttps://docs.google.com/presentation/d/1_I9KECOIVE3v6Ru-upN-jFCqOZO_H_WtoaG6yOfOep0/edit?usp=sharinghttps://drive.google.com/file/d/1QAs-n0af9mEN1jn9ijV78cr1IPLhW64z/view?usp=sharing...
Continue ReadingText Adventure Screen Capture: https://drive.google.com/open?id=1e2Jvat8tglOxEyBhxF6tOWz6GY3FiVvW...
Continue ReadingThe text adventure is inspired from recurring dreams. You're stuck in a dream loop and you have to find a way to die to wake up....
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