7Code- TextAdvanture Visual
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Continue ReadingWhat do Prototypes Prototype? -Stephanie Houde and Charles Hill Prototypes are one of the essential means of exploring and expressing ideas from the very first stage of contemplation to the last step of the development of the idea/product or design. There are numerous ways in which we...
Continue ReadingThis is the wearable devices designed for New Yorker to survive from the zombie. It could be charged by body movement and it has a weapon in it to attack zombie. There are several functions such as view the safe map on the screen....
Continue ReadingThis is the wallet prototype I made for Yue Wang. She has up to 10 cards in her wallet, so it is difficult for her to find a specific card. I design many card holders in her wallet and distinguished by different color. Some...
Continue ReadingThis is Candice's text adventure game design. The topic is to raise a chick and you can decorate your little chick. You can feed it, choose hat and clothes for it and switch between day and night. Candice's text advanture...
Continue ReadingIn this exercise, we interviewed our partners about what they want in a wallet, then quickly designed and prototyped wallets to meet these needs. I worked with Karen, who wanted a wallet that was secure, easy to carry, and compact. I really love my wallet,...
Continue ReadingThe beginning of this week was focused on prototyping. The goal of an early prototype is efficiency. It needs to make a concept or a product understandable, without adding superfluous details. On Tuesday we talked about design as research, and each group presented on a different...
Continue ReadingWhen a regular carrot is shaved into baby carrots, a family is born. My game follows the story of one of these families and its journey to a kitchen counter. When one baby carrot falls to the floor, he must make his way back up...
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